X_Material 7462 src/scenegraph/x3d_nodes.c X_Material *p = (X_Material *) node; X_Material 7480 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->ambientIntensity; X_Material 7486 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->diffuseColor; X_Material 7492 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->emissiveColor; X_Material 7498 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->shininess; X_Material 7504 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->specularColor; X_Material 7510 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *) node)->transparency; X_Material 7517 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Material *)node)->metadata; X_Material 7540 src/scenegraph/x3d_nodes.c X_Material *p; X_Material 7541 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Material);