X_Material       7462 src/scenegraph/x3d_nodes.c 	X_Material *p = (X_Material *) node;
X_Material       7480 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->ambientIntensity;
X_Material       7486 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->diffuseColor;
X_Material       7492 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->emissiveColor;
X_Material       7498 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->shininess;
X_Material       7504 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->specularColor;
X_Material       7510 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *) node)->transparency;
X_Material       7517 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Material *)node)->metadata;
X_Material       7540 src/scenegraph/x3d_nodes.c 	X_Material *p;
X_Material       7541 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Material);