X_MultiTextureCoordinate 8203 src/scenegraph/x3d_nodes.c X_MultiTextureCoordinate *p = (X_MultiTextureCoordinate *) node; X_MultiTextureCoordinate 8223 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_MultiTextureCoordinate *)node)->texCoord; X_MultiTextureCoordinate 8230 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_MultiTextureCoordinate *)node)->metadata; X_MultiTextureCoordinate 8248 src/scenegraph/x3d_nodes.c X_MultiTextureCoordinate *p; X_MultiTextureCoordinate 8249 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_MultiTextureCoordinate);