X_MultiTextureCoordinate 8203 src/scenegraph/x3d_nodes.c 	X_MultiTextureCoordinate *p = (X_MultiTextureCoordinate *) node;
X_MultiTextureCoordinate 8223 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_MultiTextureCoordinate *)node)->texCoord;
X_MultiTextureCoordinate 8230 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_MultiTextureCoordinate *)node)->metadata;
X_MultiTextureCoordinate 8248 src/scenegraph/x3d_nodes.c 	X_MultiTextureCoordinate *p;
X_MultiTextureCoordinate 8249 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_MultiTextureCoordinate);