X_MultiTextureTransform 8264 src/scenegraph/x3d_nodes.c 	X_MultiTextureTransform *p = (X_MultiTextureTransform *) node;
X_MultiTextureTransform 8284 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_MultiTextureTransform *)node)->textureTransform;
X_MultiTextureTransform 8291 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_MultiTextureTransform *)node)->metadata;
X_MultiTextureTransform 8309 src/scenegraph/x3d_nodes.c 	X_MultiTextureTransform *p;
X_MultiTextureTransform 8310 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_MultiTextureTransform);