X_MultiTextureTransform 8264 src/scenegraph/x3d_nodes.c X_MultiTextureTransform *p = (X_MultiTextureTransform *) node; X_MultiTextureTransform 8284 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_MultiTextureTransform *)node)->textureTransform; X_MultiTextureTransform 8291 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_MultiTextureTransform *)node)->metadata; X_MultiTextureTransform 8309 src/scenegraph/x3d_nodes.c X_MultiTextureTransform *p; X_MultiTextureTransform 8310 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_MultiTextureTransform);