X_Normal 8464 src/scenegraph/x3d_nodes.c X_Normal *p = (X_Normal *) node; X_Normal 8483 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Normal *) node)->vector; X_Normal 8490 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Normal *)node)->metadata; X_Normal 8508 src/scenegraph/x3d_nodes.c X_Normal *p; X_Normal 8509 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Normal);