X_Normal         8464 src/scenegraph/x3d_nodes.c 	X_Normal *p = (X_Normal *) node;
X_Normal         8483 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Normal *) node)->vector;
X_Normal         8490 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Normal *)node)->metadata;
X_Normal         8508 src/scenegraph/x3d_nodes.c 	X_Normal *p;
X_Normal         8509 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Normal);