X_NurbsCurve2D 8707 src/scenegraph/x3d_nodes.c X_NurbsCurve2D *p = (X_NurbsCurve2D *) node; X_NurbsCurve2D 8728 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->controlPoint; X_NurbsCurve2D 8734 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->tessellation; X_NurbsCurve2D 8740 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->weight; X_NurbsCurve2D 8746 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->knot; X_NurbsCurve2D 8752 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->order; X_NurbsCurve2D 8758 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *) node)->closed; X_NurbsCurve2D 8765 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsCurve2D *)node)->metadata; X_NurbsCurve2D 8788 src/scenegraph/x3d_nodes.c X_NurbsCurve2D *p; X_NurbsCurve2D 8789 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_NurbsCurve2D);