X_NurbsCurve2D   8707 src/scenegraph/x3d_nodes.c 	X_NurbsCurve2D *p = (X_NurbsCurve2D *) node;
X_NurbsCurve2D   8728 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->controlPoint;
X_NurbsCurve2D   8734 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->tessellation;
X_NurbsCurve2D   8740 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->weight;
X_NurbsCurve2D   8746 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->knot;
X_NurbsCurve2D   8752 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->order;
X_NurbsCurve2D   8758 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *) node)->closed;
X_NurbsCurve2D   8765 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsCurve2D *)node)->metadata;
X_NurbsCurve2D   8788 src/scenegraph/x3d_nodes.c 	X_NurbsCurve2D *p;
X_NurbsCurve2D   8789 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_NurbsCurve2D);