X_NurbsPositionInterpolator 9070 src/scenegraph/x3d_nodes.c X_NurbsPositionInterpolator *p = (X_NurbsPositionInterpolator *) node; X_NurbsPositionInterpolator 9090 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_NurbsPositionInterpolator *)node)->on_set_fraction; X_NurbsPositionInterpolator 9092 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *) node)->set_fraction; X_NurbsPositionInterpolator 9099 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *)node)->controlPoints; X_NurbsPositionInterpolator 9105 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *) node)->knot; X_NurbsPositionInterpolator 9111 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *) node)->order; X_NurbsPositionInterpolator 9117 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *) node)->weight; X_NurbsPositionInterpolator 9123 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *) node)->value_changed; X_NurbsPositionInterpolator 9130 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsPositionInterpolator *)node)->metadata; X_NurbsPositionInterpolator 9153 src/scenegraph/x3d_nodes.c X_NurbsPositionInterpolator *p; X_NurbsPositionInterpolator 9154 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_NurbsPositionInterpolator);