X_NurbsTextureCoordinate 9570 src/scenegraph/x3d_nodes.c X_NurbsTextureCoordinate *p = (X_NurbsTextureCoordinate *) node; X_NurbsTextureCoordinate 9592 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->controlPoint; X_NurbsTextureCoordinate 9598 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->weight; X_NurbsTextureCoordinate 9604 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uDimension; X_NurbsTextureCoordinate 9610 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uKnot; X_NurbsTextureCoordinate 9616 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uOrder; X_NurbsTextureCoordinate 9622 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vDimension; X_NurbsTextureCoordinate 9628 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vKnot; X_NurbsTextureCoordinate 9634 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vOrder; X_NurbsTextureCoordinate 9641 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_NurbsTextureCoordinate *)node)->metadata; X_NurbsTextureCoordinate 9666 src/scenegraph/x3d_nodes.c X_NurbsTextureCoordinate *p; X_NurbsTextureCoordinate 9667 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_NurbsTextureCoordinate);