X_NurbsTextureCoordinate 9570 src/scenegraph/x3d_nodes.c 	X_NurbsTextureCoordinate *p = (X_NurbsTextureCoordinate *) node;
X_NurbsTextureCoordinate 9592 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->controlPoint;
X_NurbsTextureCoordinate 9598 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->weight;
X_NurbsTextureCoordinate 9604 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uDimension;
X_NurbsTextureCoordinate 9610 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uKnot;
X_NurbsTextureCoordinate 9616 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->uOrder;
X_NurbsTextureCoordinate 9622 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vDimension;
X_NurbsTextureCoordinate 9628 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vKnot;
X_NurbsTextureCoordinate 9634 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *) node)->vOrder;
X_NurbsTextureCoordinate 9641 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_NurbsTextureCoordinate *)node)->metadata;
X_NurbsTextureCoordinate 9666 src/scenegraph/x3d_nodes.c 	X_NurbsTextureCoordinate *p;
X_NurbsTextureCoordinate 9667 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_NurbsTextureCoordinate);