X_PixelTexture   9962 src/scenegraph/x3d_nodes.c 	X_PixelTexture *p = (X_PixelTexture *) node;
X_PixelTexture   9981 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_PixelTexture *) node)->image;
X_PixelTexture   9987 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_PixelTexture *) node)->repeatS;
X_PixelTexture   9993 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_PixelTexture *) node)->repeatT;
X_PixelTexture   10000 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_PixelTexture *)node)->metadata;
X_PixelTexture   10020 src/scenegraph/x3d_nodes.c 	X_PixelTexture *p;
X_PixelTexture   10021 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_PixelTexture);