X_PixelTexture 9962 src/scenegraph/x3d_nodes.c X_PixelTexture *p = (X_PixelTexture *) node; X_PixelTexture 9981 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_PixelTexture *) node)->image; X_PixelTexture 9987 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_PixelTexture *) node)->repeatS; X_PixelTexture 9993 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_PixelTexture *) node)->repeatT; X_PixelTexture 10000 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_PixelTexture *)node)->metadata; X_PixelTexture 10020 src/scenegraph/x3d_nodes.c X_PixelTexture *p; X_PixelTexture 10021 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_PixelTexture);