X_Rectangle2D    11011 src/scenegraph/x3d_nodes.c 	X_Rectangle2D *p = (X_Rectangle2D *) node;
X_Rectangle2D    11029 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Rectangle2D *) node)->size;
X_Rectangle2D    11036 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Rectangle2D *)node)->metadata;
X_Rectangle2D    11054 src/scenegraph/x3d_nodes.c 	X_Rectangle2D *p;
X_Rectangle2D    11055 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Rectangle2D);