X_Rectangle2D 11011 src/scenegraph/x3d_nodes.c X_Rectangle2D *p = (X_Rectangle2D *) node; X_Rectangle2D 11029 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Rectangle2D *) node)->size; X_Rectangle2D 11036 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Rectangle2D *)node)->metadata; X_Rectangle2D 11054 src/scenegraph/x3d_nodes.c X_Rectangle2D *p; X_Rectangle2D 11055 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Rectangle2D);