X_Sphere         11685 src/scenegraph/x3d_nodes.c 	X_Sphere *p = (X_Sphere *) node;
X_Sphere         11703 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Sphere *) node)->radius;
X_Sphere         11710 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Sphere *)node)->metadata;
X_Sphere         11728 src/scenegraph/x3d_nodes.c 	X_Sphere *p;
X_Sphere         11729 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Sphere);