X_Sphere 11685 src/scenegraph/x3d_nodes.c X_Sphere *p = (X_Sphere *) node; X_Sphere 11703 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Sphere *) node)->radius; X_Sphere 11710 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Sphere *)node)->metadata; X_Sphere 11728 src/scenegraph/x3d_nodes.c X_Sphere *p; X_Sphere 11729 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Sphere);