CALL_SET_FOCUS 1396 src/compositor/events.c if (i==wc) CALL_SET_FOCUS(child->node); CALL_SET_FOCUS 1456 src/compositor/events.c CALL_SET_FOCUS(gf_node_get_proto_root(elt)); CALL_SET_FOCUS 1464 src/compositor/events.c CALL_SET_FOCUS(gf_scene_get_subscene_root(elt)); CALL_SET_FOCUS 1486 src/compositor/events.c CALL_SET_FOCUS(((M_Appearance*)elt)->texture);