CALL_SET_FOCUS   1396 src/compositor/events.c 				if (i==wc) CALL_SET_FOCUS(child->node);
CALL_SET_FOCUS   1456 src/compositor/events.c 				CALL_SET_FOCUS(gf_node_get_proto_root(elt));
CALL_SET_FOCUS   1464 src/compositor/events.c 			CALL_SET_FOCUS(gf_scene_get_subscene_root(elt));
CALL_SET_FOCUS   1486 src/compositor/events.c 			CALL_SET_FOCUS(((M_Appearance*)elt)->texture);