X_SpotLight 11860 src/scenegraph/x3d_nodes.c X_SpotLight *p = (X_SpotLight *) node; X_SpotLight 11878 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->ambientIntensity; X_SpotLight 11884 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->attenuation; X_SpotLight 11890 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->beamWidth; X_SpotLight 11896 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->color; X_SpotLight 11902 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->cutOffAngle; X_SpotLight 11908 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->direction; X_SpotLight 11914 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->intensity; X_SpotLight 11920 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->location; X_SpotLight 11926 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->on; X_SpotLight 11932 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *) node)->radius; X_SpotLight 11939 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_SpotLight *)node)->metadata; X_SpotLight 11966 src/scenegraph/x3d_nodes.c X_SpotLight *p; X_SpotLight 11967 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_SpotLight);