X_SpotLight      11860 src/scenegraph/x3d_nodes.c 	X_SpotLight *p = (X_SpotLight *) node;
X_SpotLight      11878 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->ambientIntensity;
X_SpotLight      11884 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->attenuation;
X_SpotLight      11890 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->beamWidth;
X_SpotLight      11896 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->color;
X_SpotLight      11902 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->cutOffAngle;
X_SpotLight      11908 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->direction;
X_SpotLight      11914 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->intensity;
X_SpotLight      11920 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->location;
X_SpotLight      11926 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->on;
X_SpotLight      11932 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *) node)->radius;
X_SpotLight      11939 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_SpotLight *)node)->metadata;
X_SpotLight      11966 src/scenegraph/x3d_nodes.c 	X_SpotLight *p;
X_SpotLight      11967 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_SpotLight);