X_TextureCoordinate 12502 src/scenegraph/x3d_nodes.c X_TextureCoordinate *p = (X_TextureCoordinate *) node; X_TextureCoordinate 12521 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_TextureCoordinate *) node)->point; X_TextureCoordinate 12528 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_TextureCoordinate *)node)->metadata; X_TextureCoordinate 12546 src/scenegraph/x3d_nodes.c X_TextureCoordinate *p; X_TextureCoordinate 12547 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_TextureCoordinate);