X_TextureCoordinate 12502 src/scenegraph/x3d_nodes.c 	X_TextureCoordinate *p = (X_TextureCoordinate *) node;
X_TextureCoordinate 12521 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_TextureCoordinate *) node)->point;
X_TextureCoordinate 12528 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_TextureCoordinate *)node)->metadata;
X_TextureCoordinate 12546 src/scenegraph/x3d_nodes.c 	X_TextureCoordinate *p;
X_TextureCoordinate 12547 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_TextureCoordinate);