X_Transform 13045 src/scenegraph/x3d_nodes.c X_Transform *p = (X_Transform *) node; X_Transform 13063 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Transform *)node)->on_addChildren; X_Transform 13066 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *)node)->addChildren; X_Transform 13071 src/scenegraph/x3d_nodes.c info->on_event_in = ((X_Transform *)node)->on_removeChildren; X_Transform 13074 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *)node)->removeChildren; X_Transform 13080 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *) node)->center; X_Transform 13087 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *)node)->children; X_Transform 13093 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *) node)->rotation; X_Transform 13099 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *) node)->scale; X_Transform 13105 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *) node)->scaleOrientation; X_Transform 13111 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *) node)->translation; X_Transform 13118 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_Transform *)node)->metadata; X_Transform 13143 src/scenegraph/x3d_nodes.c X_Transform *p; X_Transform 13144 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_Transform);