X_Transform      13045 src/scenegraph/x3d_nodes.c 	X_Transform *p = (X_Transform *) node;
X_Transform      13063 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Transform *)node)->on_addChildren;
X_Transform      13066 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *)node)->addChildren;
X_Transform      13071 src/scenegraph/x3d_nodes.c 		info->on_event_in = ((X_Transform *)node)->on_removeChildren;
X_Transform      13074 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *)node)->removeChildren;
X_Transform      13080 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *) node)->center;
X_Transform      13087 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *)node)->children;
X_Transform      13093 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *) node)->rotation;
X_Transform      13099 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *) node)->scale;
X_Transform      13105 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *) node)->scaleOrientation;
X_Transform      13111 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *) node)->translation;
X_Transform      13118 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_Transform *)node)->metadata;
X_Transform      13143 src/scenegraph/x3d_nodes.c 	X_Transform *p;
X_Transform      13144 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_Transform);