X_VisibilitySensor 14123 src/scenegraph/x3d_nodes.c 	X_VisibilitySensor *p = (X_VisibilitySensor *) node;
X_VisibilitySensor 14141 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->center;
X_VisibilitySensor 14147 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->enabled;
X_VisibilitySensor 14153 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->size;
X_VisibilitySensor 14159 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->enterTime;
X_VisibilitySensor 14165 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->exitTime;
X_VisibilitySensor 14171 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *) node)->isActive;
X_VisibilitySensor 14178 src/scenegraph/x3d_nodes.c 		info->far_ptr = & ((X_VisibilitySensor *)node)->metadata;
X_VisibilitySensor 14201 src/scenegraph/x3d_nodes.c 	X_VisibilitySensor *p;
X_VisibilitySensor 14202 src/scenegraph/x3d_nodes.c 	GF_SAFEALLOC(p, X_VisibilitySensor);