X_VisibilitySensor 14123 src/scenegraph/x3d_nodes.c X_VisibilitySensor *p = (X_VisibilitySensor *) node; X_VisibilitySensor 14141 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->center; X_VisibilitySensor 14147 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->enabled; X_VisibilitySensor 14153 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->size; X_VisibilitySensor 14159 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->enterTime; X_VisibilitySensor 14165 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->exitTime; X_VisibilitySensor 14171 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *) node)->isActive; X_VisibilitySensor 14178 src/scenegraph/x3d_nodes.c info->far_ptr = & ((X_VisibilitySensor *)node)->metadata; X_VisibilitySensor 14201 src/scenegraph/x3d_nodes.c X_VisibilitySensor *p; X_VisibilitySensor 14202 src/scenegraph/x3d_nodes.c GF_SAFEALLOC(p, X_VisibilitySensor);