_node_interactive_ext 114 include/gpac/internal/scenegraph_dev.h struct _node_interactive_ext *interact; _node_interactive_ext 956 src/bifs/com_dec.c GF_SAFEALLOC(r->FromNode->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 145 src/scenegraph/dom_events.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 948 src/scenegraph/dom_events.c GF_SAFEALLOC(n->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 430 src/scenegraph/dom_smjs.c GF_SAFEALLOC(n->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 48 src/scenegraph/smil_anim.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 920 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 951 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 965 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 1011 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 1041 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 1055 src/scenegraph/vrml_proto.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 53 src/scenegraph/vrml_route.c GF_SAFEALLOC(fromNode->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 501 src/scenegraph/vrml_route.c GF_SAFEALLOC(fromNode->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 699 src/scenegraph/vrml_smjs.c GF_SAFEALLOC(node->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 999 src/scenegraph/vrml_smjs.c GF_SAFEALLOC(n1->sgprivate->interact, struct _node_interactive_ext); _node_interactive_ext 4327 src/scenegraph/vrml_smjs.c if (!parent->sgprivate->interact) GF_SAFEALLOC(parent->sgprivate->interact, struct _node_interactive_ext);