anurbs_init 303 src/scenegraph/mpeg4_animators.c anurbs_init(&stack->anurbs, ANIM_CUBIC, 0, 0, NULL, 0, NULL); anurbs_init 306 src/scenegraph/mpeg4_animators.c anurbs_init(&stack->anurbs, ANIM_QUADRATIC, 0, 0, NULL, 0, NULL); anurbs_init 309 src/scenegraph/mpeg4_animators.c anurbs_init(&stack->anurbs, ANIM_NURBS, nCtrl, keySpline->count, (Fixed *) &keySpline->vals[0].x, nWeight, weights);