anurbs_init       303 src/scenegraph/mpeg4_animators.c 		anurbs_init(&stack->anurbs, ANIM_CUBIC, 0, 0, NULL, 0, NULL);
anurbs_init       306 src/scenegraph/mpeg4_animators.c 		anurbs_init(&stack->anurbs, ANIM_QUADRATIC, 0, 0, NULL, 0, NULL);
anurbs_init       309 src/scenegraph/mpeg4_animators.c 		anurbs_init(&stack->anurbs, ANIM_NURBS, nCtrl, keySpline->count, (Fixed *) &keySpline->vals[0].x, nWeight, weights);