back_use_texture   60 src/compositor/mpeg4_background.c 	Bool use_texture = back_use_texture(url);
back_use_texture  302 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->frontUrl) && !st->txh_front.is_open) gf_sc_texture_play(&st->txh_front, &bck->frontUrl);
back_use_texture  303 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->bottomUrl) && !st->txh_bottom.is_open) gf_sc_texture_play(&st->txh_bottom, &bck->bottomUrl);
back_use_texture  304 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->backUrl) && !st->txh_back.is_open) gf_sc_texture_play(&st->txh_back, &bck->backUrl);
back_use_texture  305 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->topUrl) && !st->txh_top.is_open) gf_sc_texture_play(&st->txh_top, &bck->topUrl);
back_use_texture  306 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->rightUrl) && !st->txh_right.is_open) gf_sc_texture_play(&st->txh_right, &bck->rightUrl);
back_use_texture  307 src/compositor/mpeg4_background.c 		if (back_use_texture(&bck->leftUrl) && !st->txh_left.is_open) gf_sc_texture_play(&st->txh_left, &bck->leftUrl);
back_use_texture  122 src/compositor/mpeg4_background2d.c 	use_texture = back_use_texture((M_Background2D *)ctx->drawable->node);
back_use_texture  211 src/compositor/mpeg4_background2d.c 	Bool use_texture = back_use_texture(bck);
back_use_texture  358 src/compositor/mpeg4_background2d.c 		if (back_use_texture(bck) && !stack->txh.is_open) gf_sc_texture_play(&stack->txh, &bck->url);
back_use_texture  387 src/compositor/mpeg4_background2d.c 	if (back_use_texture(bck) ) {