camera_update 174 include/gpac/internal/camera.h void camera_update(GF_Camera *cam, GF_Matrix2D *user_transform, Bool center_coords); camera_update 377 src/compositor/compositor_2d.c camera_update(&visual->camera, NULL, visual->compositor->hybrid_opengl ? GF_TRUE : visual->center_coords); camera_update 920 src/compositor/hardcoded_protos.c camera_update(tr_state->camera, NULL, GF_TRUE); camera_update 384 src/compositor/visual_manager_3d.c camera_update(tr_state->camera, &tr_state->transform, tr_state->visual->center_coords);