drawable_3d_base_traverse   80 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_box);
drawable_3d_base_traverse   97 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_cone);
drawable_3d_base_traverse  114 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_cylinder);
drawable_3d_base_traverse  197 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_sphere);
drawable_3d_base_traverse  232 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_point_set);
drawable_3d_base_traverse  247 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_ifs);
drawable_3d_base_traverse  297 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_ils);
drawable_3d_base_traverse  331 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_elevation_grid);
drawable_3d_base_traverse  356 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_extrusion);
drawable_3d_base_traverse  613 src/compositor/mpeg4_geometry_3d.c 	drawable_3d_base_traverse(n, rs, is_destroy, build_shape_nld);
drawable_3d_base_traverse  121 src/compositor/visual_manager_3d.h void drawable_3d_base_traverse(GF_Node *n, void *rs, Bool is_destroy, void (*build_shape)(GF_Node*,Drawable3D *,GF_TraverseState *) );
drawable_3d_base_traverse  344 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_polypoint2d);
drawable_3d_base_traverse  405 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_line_set);
drawable_3d_base_traverse  529 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_triangle_set);
drawable_3d_base_traverse  549 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_indexed_triangle_set);
drawable_3d_base_traverse  763 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_triangle_strip_set);
drawable_3d_base_traverse  806 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_indexed_triangle_strip_set);
drawable_3d_base_traverse  992 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_triangle_fan_set);
drawable_3d_base_traverse 1035 src/compositor/x3d_geometry.c 	drawable_3d_base_traverse(node, rs, is_destroy, build_indexed_triangle_fan_set);