gf_asin           109 include/gpac/maths.h Fixed gf_asin(Fixed angle);
gf_asin          1878 src/compositor/mesh.c 				else alpha = gf_asin(spine_vec.x);
gf_asin          1907 src/compositor/mesh.c 				else alpha = gf_asin(spine_vec.z);
gf_asin          1252 src/compositor/mpeg4_sensors.c 			r.q = gf_asin(cl);
gf_asin           741 src/compositor/navigate.c 				visual->compositor->rotation += gf_asin( GF_PI / 10);
gf_asin           743 src/compositor/navigate.c 				visual->compositor->rotation -= gf_asin( GF_PI / 10);
gf_asin           773 src/compositor/navigate.c 			visual->compositor->rotation += gf_asin(sin);
gf_asin          4007 src/scenegraph/svg_attributes.c 		Fixed angle = gf_asin(matrix->m[3]);