gf_asin 109 include/gpac/maths.h Fixed gf_asin(Fixed angle); gf_asin 1878 src/compositor/mesh.c else alpha = gf_asin(spine_vec.x); gf_asin 1907 src/compositor/mesh.c else alpha = gf_asin(spine_vec.z); gf_asin 1252 src/compositor/mpeg4_sensors.c r.q = gf_asin(cl); gf_asin 741 src/compositor/navigate.c visual->compositor->rotation += gf_asin( GF_PI / 10); gf_asin 743 src/compositor/navigate.c visual->compositor->rotation -= gf_asin( GF_PI / 10); gf_asin 773 src/compositor/navigate.c visual->compositor->rotation += gf_asin(sin); gf_asin 4007 src/scenegraph/svg_attributes.c Fixed angle = gf_asin(matrix->m[3]);