gf_dom_add_text_node  230 include/gpac/scenegraph_svg.h GF_DOMText *gf_dom_add_text_node(GF_Node *parent, char *text_data);
gf_dom_add_text_node  139 modules/widgetman/wgt_load.c 				gf_dom_add_text_node(n, gf_strdup(load_fun) );
gf_dom_add_text_node  158 modules/widgetman/wgt_load.c 				gf_dom_add_text_node(n, gf_strdup("widget_manager_init();") );
gf_dom_add_text_node  168 modules/widgetman/wgt_load.c 			gf_dom_add_text_node(n, gf_strdup(tmp) );
gf_dom_add_text_node  362 src/compositor/events.c 				GF_DOMText *t = gf_dom_add_text_node(compositor->focus_node, gf_strdup(""));
gf_dom_add_text_node  515 src/laser/lsr_dec.c 	gf_dom_add_text_node(elt, str);
gf_dom_add_text_node 4992 src/laser/lsr_dec.c 						t = gf_dom_add_text_node(n, NULL);
gf_dom_add_text_node  250 src/scene_manager/loader_svg.c 			dtext = gf_dom_add_text_node(elt, buffer);
gf_dom_add_text_node  920 src/scene_manager/loader_svg.c 				gf_dom_add_text_node((GF_Node *)handler, gf_strdup(att->value) );
gf_dom_add_text_node 1900 src/scene_manager/loader_svg.c 		text = gf_dom_add_text_node((GF_Node *)elt, gf_strdup(text_content));
gf_dom_add_text_node  763 src/scenegraph/commands.c 						if (str) gf_dom_add_text_node(com->node, gf_strdup(str));
gf_dom_add_text_node  828 src/scenegraph/commands.c 					if (str) gf_dom_add_text_node(com->node, gf_strdup(str));
gf_dom_add_text_node  800 src/scenegraph/dom_events.c 	if (text) gf_dom_add_text_node(n, gf_strdup( text) );
gf_dom_add_text_node  864 src/scenegraph/dom_smjs.c 	if (callback) gf_dom_add_text_node((GF_Node *)handler, gf_strdup(callback));
gf_dom_add_text_node 2049 src/scenegraph/dom_smjs.c 	gf_dom_add_text_node((GF_Node*)handler, gf_strdup(handlerCode));
gf_dom_add_text_node 3159 src/scenegraph/dom_smjs.c 		txt = gf_dom_add_text_node((GF_Node *)par, gf_strdup(content) );
gf_dom_add_text_node 4010 src/scenegraph/dom_smjs.c 			gf_dom_add_text_node((GF_Node*)n, gf_strdup(str) );
gf_dom_add_text_node 4901 src/scenegraph/dom_smjs.c 		txt = gf_dom_add_text_node((GF_Node *)par, gf_strdup(content) );
gf_dom_add_text_node 2728 src/scenegraph/svg_smjs.c 		GF_DOMText *txt = gf_dom_add_text_node(script, jsscript);