gf_dump_vrml_field 1646 src/scene_manager/scene_dump.c 				gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1650 src/scene_manager/scene_dump.c 				if (*((SFBool *)field.far_ptr)) gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1656 src/scene_manager/scene_dump.c 				gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1701 src/scene_manager/scene_dump.c 						gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1707 src/scene_manager/scene_dump.c 						if (*((GF_Node **)field.far_ptr)) gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1726 src/scene_manager/scene_dump.c 		gf_dump_vrml_field(sdump, node, field);
gf_dump_vrml_field 1814 src/scene_manager/scene_dump.c 				gf_dump_vrml_field(sdump, com->node, info);
gf_dump_vrml_field 1831 src/scene_manager/scene_dump.c 			gf_dump_vrml_field(sdump, com->node, info);