gf_dump_vrml_node 75 src/scene_manager/scene_dump.c static void gf_dump_vrml_node(GF_SceneDumper *sdump, GF_Node *node, Bool in_list, char *fieldContainer); gf_dump_vrml_node 760 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL); gf_dump_vrml_node 767 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, list->node, 1, NULL); gf_dump_vrml_node 843 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL); gf_dump_vrml_node 867 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, list->node, 1, needs_field_container ? (char *) field.name : NULL); gf_dump_vrml_node 1129 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL); gf_dump_vrml_node 1137 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL); gf_dump_vrml_node 1164 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL); gf_dump_vrml_node 1186 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, l->node, 1, NULL); gf_dump_vrml_node 1219 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, list->node, 1, NULL); gf_dump_vrml_node 1267 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL); gf_dump_vrml_node 1292 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, list->node, 1, NULL); gf_dump_vrml_node 1852 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 1893 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 1974 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2072 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2078 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2108 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2123 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, tmp->node, 1, NULL); gf_dump_vrml_node 2200 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2333 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, inf->new_node, 0, NULL); gf_dump_vrml_node 2549 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, n, 1, NULL); gf_dump_vrml_node 2600 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, com->node, 0, NULL); gf_dump_vrml_node 3332 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, list->node, 0, NULL); gf_dump_vrml_node 3336 src/scene_manager/scene_dump.c gf_dump_vrml_node(sdump, sdump->sg->RootNode, 0, NULL); gf_dump_vrml_node 3592 src/scene_manager/scene_dump.c gf_dump_vrml_node(dumper, ctx->scene_graph->RootNode, 0, NULL);