gf_glGetUniformLocation  673 modules/droid_out/droid_vout.c 			GLint loc = gf_glGetUniformLocation(rc->base_program, "img");
gf_glGetUniformLocation  816 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(progObj, name);
gf_glGetUniformLocation 1180 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(program, name);
gf_glGetUniformLocation 2189 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumLights");
gf_glGetUniformLocation 2197 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfLightTwoSide");
gf_glGetUniformLocation 2227 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);		//Uniform name lights[i].type
gf_glGetUniformLocation 2249 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2269 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2282 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2291 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2296 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2301 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2312 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfLightDiffuse");
gf_glGetUniformLocation 2315 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfLightSpecular");
gf_glGetUniformLocation 2322 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfLightAmbient");
gf_glGetUniformLocation 2332 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfFogEnabled");
gf_glGetUniformLocation 2336 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfFogColor");
gf_glGetUniformLocation 2340 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfFogDensity");
gf_glGetUniformLocation 2344 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfFogType");
gf_glGetUniformLocation 2348 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfFogVisibility");
gf_glGetUniformLocation 2376 src/compositor/visual_manager_3d_gl.c 	loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumClippers");
gf_glGetUniformLocation 2398 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, szName);
gf_glGetUniformLocation 2497 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "alpha");
gf_glGetUniformLocation 2510 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfEmissionColor");
gf_glGetUniformLocation 2515 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "hasMaterial2D");
gf_glGetUniformLocation 2522 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "hasMaterial2D");
gf_glGetUniformLocation 2529 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "alpha");
gf_glGetUniformLocation 2554 src/compositor/visual_manager_3d_gl.c 				loc = gf_glGetUniformLocation(visual->glsl_program, "gfAmbientColor");
gf_glGetUniformLocation 2557 src/compositor/visual_manager_3d_gl.c 				loc = gf_glGetUniformLocation(visual->glsl_program, "gfDiffuseColor");
gf_glGetUniformLocation 2560 src/compositor/visual_manager_3d_gl.c 				loc = gf_glGetUniformLocation(visual->glsl_program, "gfSpecularColor");
gf_glGetUniformLocation 2563 src/compositor/visual_manager_3d_gl.c 				loc = gf_glGetUniformLocation(visual->glsl_program, "gfEmissionColor");
gf_glGetUniformLocation 2571 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfShininess");
gf_glGetUniformLocation 2626 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumLights");
gf_glGetUniformLocation 2635 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumTextures");
gf_glGetUniformLocation 2643 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "gfTextureMatrix");
gf_glGetUniformLocation 2648 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "hasTextureMatrix");
gf_glGetUniformLocation 2651 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "hasTextureMatrix");
gf_glGetUniformLocation 2664 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "yuvPixelFormat");
gf_glGetUniformLocation 2680 src/compositor/visual_manager_3d_gl.c 			loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumLights");
gf_glGetUniformLocation 2720 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfTranslationVector");
gf_glGetUniformLocation 2728 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfColorMatrix");
gf_glGetUniformLocation 2791 src/compositor/visual_manager_3d_gl.c 		loc = gf_glGetUniformLocation(visual->glsl_program, "gfNumLights");