gf_mesh_intersect_ray  247 include/gpac/internal/mesh.h Bool gf_mesh_intersect_ray(GF_Mesh *mesh, GF_Ray *r, SFVec3f *outPoint, SFVec3f *outNormal, SFVec2f *outTexCoords);
gf_mesh_intersect_ray 1411 src/compositor/visual_manager_3d.c 		node_is_over = gf_mesh_intersect_ray(mesh, &r, &local_pt, &hit_normal, &text_coords);
gf_mesh_intersect_ray 1549 src/compositor/visual_manager_3d.c 		intersect = gf_mesh_intersect_ray(st->mesh, &r, &collide_pt, &v1, NULL);