gf_mesh_intersect_ray 247 include/gpac/internal/mesh.h Bool gf_mesh_intersect_ray(GF_Mesh *mesh, GF_Ray *r, SFVec3f *outPoint, SFVec3f *outNormal, SFVec2f *outTexCoords); gf_mesh_intersect_ray 1411 src/compositor/visual_manager_3d.c node_is_over = gf_mesh_intersect_ray(mesh, &r, &local_pt, &hit_normal, &text_coords); gf_mesh_intersect_ray 1549 src/compositor/visual_manager_3d.c intersect = gf_mesh_intersect_ray(st->mesh, &r, &collide_pt, &v1, NULL);