gf_mo_get_loop     99 include/gpac/mediaobject.h Bool gf_mo_get_loop(GF_MediaObject *mo, Bool in_loop);
gf_mo_get_loop    102 src/compositor/mpeg4_animstream.c 	return gf_mo_get_loop(stack->stream, as->loop);
gf_mo_get_loop     81 src/compositor/mpeg4_audio.c 		if (gf_mo_get_loop(st->input.stream, ac->loop)) {
gf_mo_get_loop    223 src/compositor/mpeg4_audio.c 		if (gf_mo_get_loop(st->input.stream, GF_FALSE)) {
gf_mo_get_loop     54 src/compositor/mpeg4_background.c 	if (txh->stream_finished && gf_mo_get_loop(txh->stream, 0)) gf_sc_texture_restart(txh);
gf_mo_get_loop    448 src/compositor/mpeg4_background2d.c 	if (txh->stream_finished && gf_mo_get_loop(txh->stream, 0))
gf_mo_get_loop     67 src/compositor/mpeg4_textures.c 	return gf_mo_get_loop(stack->txh.stream, mt->loop);
gf_mo_get_loop     75 src/compositor/mpeg4_textures.c 		gf_sc_texture_play_from_to(&stack->txh, &mt->url, scene_time, -1, gf_mo_get_loop(stack->txh.stream, mt->loop), 0);