gf_mo_get_loop 99 include/gpac/mediaobject.h Bool gf_mo_get_loop(GF_MediaObject *mo, Bool in_loop); gf_mo_get_loop 102 src/compositor/mpeg4_animstream.c return gf_mo_get_loop(stack->stream, as->loop); gf_mo_get_loop 81 src/compositor/mpeg4_audio.c if (gf_mo_get_loop(st->input.stream, ac->loop)) { gf_mo_get_loop 223 src/compositor/mpeg4_audio.c if (gf_mo_get_loop(st->input.stream, GF_FALSE)) { gf_mo_get_loop 54 src/compositor/mpeg4_background.c if (txh->stream_finished && gf_mo_get_loop(txh->stream, 0)) gf_sc_texture_restart(txh); gf_mo_get_loop 448 src/compositor/mpeg4_background2d.c if (txh->stream_finished && gf_mo_get_loop(txh->stream, 0)) gf_mo_get_loop 67 src/compositor/mpeg4_textures.c return gf_mo_get_loop(stack->txh.stream, mt->loop); gf_mo_get_loop 75 src/compositor/mpeg4_textures.c gf_sc_texture_play_from_to(&stack->txh, &mt->url, scene_time, -1, gf_mo_get_loop(stack->txh.stream, mt->loop), 0);