gf_mo_is_muted 145 include/gpac/mediaobject.h Bool gf_mo_is_muted(GF_MediaObject *mo); gf_mo_is_muted 163 src/compositor/audio_input.c return gf_mo_is_muted(ai->stream); gf_mo_is_muted 269 src/compositor/texturing.c if (gf_mo_is_muted(txh->stream)) return;