gf_mo_is_muted    145 include/gpac/mediaobject.h Bool gf_mo_is_muted(GF_MediaObject *mo);
gf_mo_is_muted    163 src/compositor/audio_input.c 	return gf_mo_is_muted(ai->stream);
gf_mo_is_muted    269 src/compositor/texturing.c 	if (gf_mo_is_muted(txh->stream)) return;