gf_mx_apply_bbox 840 include/gpac/maths.h void gf_mx_apply_bbox(GF_Matrix *mx, GF_BBox *b); gf_mx_apply_bbox 220 src/compositor/mpeg4_grouping_3d.c gf_mx_apply_bbox(&st->mx, &tr_state->bbox); gf_mx_apply_bbox 308 src/compositor/mpeg4_grouping_3d.c if (tr_state->traversing_mode==TRAVERSE_GET_BOUNDS) gf_mx_apply_bbox(&st->mx, &tr_state->bbox); gf_mx_apply_bbox 779 src/compositor/visual_manager_3d.c gf_mx_apply_bbox(&ctx->model_matrix, &tr_state->bbox); gf_mx_apply_bbox 780 src/compositor/visual_manager_3d.c gf_mx_apply_bbox(&tr_state->camera->modelview, &tr_state->bbox); gf_mx_apply_bbox 1212 src/compositor/visual_manager_3d.c gf_mx_apply_bbox(&tr_state->model_matrix, &b);