gf_mx_apply_bbox  840 include/gpac/maths.h void gf_mx_apply_bbox(GF_Matrix *mx, GF_BBox *b);
gf_mx_apply_bbox  220 src/compositor/mpeg4_grouping_3d.c 		gf_mx_apply_bbox(&st->mx, &tr_state->bbox);
gf_mx_apply_bbox  308 src/compositor/mpeg4_grouping_3d.c 	if (tr_state->traversing_mode==TRAVERSE_GET_BOUNDS) gf_mx_apply_bbox(&st->mx, &tr_state->bbox);
gf_mx_apply_bbox  779 src/compositor/visual_manager_3d.c 	gf_mx_apply_bbox(&ctx->model_matrix, &tr_state->bbox);
gf_mx_apply_bbox  780 src/compositor/visual_manager_3d.c 	gf_mx_apply_bbox(&tr_state->camera->modelview, &tr_state->bbox);
gf_mx_apply_bbox 1212 src/compositor/visual_manager_3d.c 				gf_mx_apply_bbox(&tr_state->model_matrix, &b);