gf_mx_rotate_vector  882 include/gpac/maths.h void gf_mx_rotate_vector(GF_Matrix *mx, GF_Vec *pt);
gf_mx_rotate_vector  506 src/compositor/mpeg4_geometry_3d.c 			gf_mx_rotate_vector(&mx, &n);
gf_mx_rotate_vector  583 src/compositor/mpeg4_geometry_3d.c 			gf_mx_rotate_vector(&mx, &n);
gf_mx_rotate_vector  262 src/compositor/mpeg4_grouping_3d.c 			gf_mx_rotate_vector(&tr_state->model_matrix, &x);
gf_mx_rotate_vector  266 src/compositor/mpeg4_grouping_3d.c 			gf_mx_rotate_vector(&tr_state->model_matrix, &y);