gf_mx_rotate_vector 882 include/gpac/maths.h void gf_mx_rotate_vector(GF_Matrix *mx, GF_Vec *pt); gf_mx_rotate_vector 506 src/compositor/mpeg4_geometry_3d.c gf_mx_rotate_vector(&mx, &n); gf_mx_rotate_vector 583 src/compositor/mpeg4_geometry_3d.c gf_mx_rotate_vector(&mx, &n); gf_mx_rotate_vector 262 src/compositor/mpeg4_grouping_3d.c gf_mx_rotate_vector(&tr_state->model_matrix, &x); gf_mx_rotate_vector 266 src/compositor/mpeg4_grouping_3d.c gf_mx_rotate_vector(&tr_state->model_matrix, &y);