gf_node_get_name 249 applications/testapps/svg2bifs/main.c fprintf(stdout, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt)); gf_node_get_name 187 include/gpac/scenegraph.h const char *gf_node_get_name(GF_Node*); gf_node_get_name 199 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] bounding box of node %s (DEF %s) below current hit point - skipping\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node))); gf_node_get_name 221 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s (def %s) is not in clipper half space\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node))); gf_node_get_name 229 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist))); gf_node_get_name 258 src/compositor/svg_geometry.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[SVG Picking] node %s (def %s) is under mouse - hit %g %g %g\n", gf_node_get_class_name(drawable->node), gf_node_get_name(drawable->node), gf_node_get_name 906 src/compositor/svg_grouping.c evt.navigate.to_url = gf_node_get_name(all_atts.xlink_href->target); gf_node_get_name 956 src/compositor/svg_grouping.c svg_a_set_view(handler, compositor, gf_node_get_name(all_atts.xlink_href->target)); gf_node_get_name 1382 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] bounding box of node %s (DEF %s) below current hit point - skipping\n", gf_node_get_class_name(n), gf_node_get_name(n))); gf_node_get_name 1422 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] node %s (def %s) is not in clipper half space\n", gf_node_get_class_name(n), gf_node_get_name(n))); gf_node_get_name 1430 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] node %s (def %s) is farther (%g) than current pick (%g)\n", gf_node_get_class_name(n), gf_node_get_name(n), FIX2FLT(sqdist), FIX2FLT(compositor->hit_square_dist))); gf_node_get_name 1455 src/compositor/visual_manager_3d.c GF_LOG(GF_LOG_DEBUG, GF_LOG_COMPOSE, ("[Picking] node %s (def %s) is under mouse - hit %g %g %g\n", gf_node_get_class_name(n), gf_node_get_name(n), gf_node_get_name 1143 src/scene_manager/loader_bt.c GF_LOG(GF_LOG_DEBUG, GF_LOG_PARSER, ("[BT Parsing] (line %d) Binary ID %d already assigned to %s - keeping internal ID %d", parser->line, gf_node_get_name(n), ID)); gf_node_get_name 1182 src/scene_manager/loader_bt.c gf_bt_report(parser, GF_BAD_PARAM, "Cannot find node %s\n", gf_node_get_name(n) ); gf_node_get_name 1194 src/scene_manager/loader_bt.c if (!strcmp(gf_node_get_name(n), node_name)) return 1; gf_node_get_name 1573 src/scene_manager/loader_bt.c if (!strcmp(gf_node_get_name(n), defID)) return n; gf_node_get_name 1954 src/scene_manager/loader_bt.c gf_bt_report(parser, GF_BAD_PARAM, "%s not a field of node %s (%s)", str, gf_node_get_name(orig), gf_node_get_class_name(orig)); gf_node_get_name 1986 src/scene_manager/loader_bt.c gf_bt_report(parser, GF_BAD_PARAM, "%s not a field of node %s (%s)", str, gf_node_get_name(dest), gf_node_get_class_name(dest)); gf_node_get_name 311 src/scene_manager/loader_svg.c if (!strcmp(gf_node_get_name(n), ID)) return n; gf_node_get_name 450 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt)); gf_node_get_name 710 src/scene_manager/loader_svg.c const char *n_id = gf_node_get_name(n); gf_node_get_name 639 src/scene_manager/loader_xmt.c GF_LOG(GF_LOG_WARNING, GF_LOG_PARSER, ("[XMT Parsing] (line %d) Binary ID %s already assigned to %s - keeping internal ID %d\n", gf_xml_sax_get_line(parser->sax_parser), name, gf_node_get_name(n), ID)); gf_node_get_name 677 src/scene_manager/loader_xmt.c if (!strcmp(gf_node_get_name(n), ID)) return n; gf_node_get_name 1046 src/scene_manager/loader_xmt.c if (!strcmp(gf_node_get_name(n), node_name)) return 1; gf_node_get_name 2389 src/scene_manager/scene_dump.c to_name = gf_node_get_name(r->ToNode); gf_node_get_name 1698 src/scene_manager/swf_bifs.c strcpy(szDEF, gf_node_get_name(obj)); gf_node_get_name 1045 src/scenegraph/base_scenegraph.c GF_LOG(GF_LOG_DEBUG, GF_LOG_SCENE, ("[SceneGraph] Traversing node %s (ID %s)\n", gf_node_get_class_name(node) , gf_node_get_name(node) )); gf_node_get_name 2075 src/scenegraph/base_scenegraph.c const char *name = gf_node_get_name(anim); gf_node_get_name 407 src/scenegraph/dom_smjs.c const char *name = gf_node_get_name(n); gf_node_get_name 445 src/scenegraph/dom_smjs.c const char *name = gf_node_get_name(n); gf_node_get_name 1054 src/scenegraph/dom_smjs.c const char *name = gf_node_get_name(n); gf_node_get_name 1857 src/scenegraph/dom_smjs.c char *sID = (char *) gf_node_get_name(n); gf_node_get_name 4793 src/scenegraph/dom_smjs.c const char *id = gf_node_get_name((GF_Node*)node); gf_node_get_name 3771 src/scenegraph/svg_attributes.c name = gf_node_get_name((GF_Node *)iri->target); gf_node_get_name 3794 src/scenegraph/svg_attributes.c name = gf_node_get_name((GF_Node *)iri->target); gf_node_get_name 4673 src/scenegraph/svg_attributes.c const char *name = gf_node_get_name(t->element); gf_node_get_name 4863 src/scenegraph/svg_attributes.c const char *name = gf_node_get_name(t->element); gf_node_get_name 333 src/scenegraph/svg_smjs.c const char *node_name = gf_node_get_name((GF_Node*)n); gf_node_get_name 297 src/scenegraph/vrml_route.c GF_LOG(GF_LOG_DEBUG, GF_LOG_INTERACT, ("[VRML Event] executing %s.%s IS %s.%s", gf_node_get_name(r->FromNode), r->FromField.name, gf_node_get_name(r->ToNode), r->ToField.name)); gf_node_get_name 299 src/scenegraph/vrml_route.c GF_LOG(GF_LOG_DEBUG, GF_LOG_INTERACT, ("[VRML Event] executing ROUTE %s.%s TO %s.%s", gf_node_get_name(r->FromNode), r->FromField.name, gf_node_get_name(r->ToNode), r->ToField.name)); gf_node_get_name 1551 src/scenegraph/vrml_smjs.c GF_LOG(GF_LOG_DEBUG, GF_LOG_SCRIPT, ("[VRML JS] unregistering node %s (%s)\n", gf_node_get_name(ptr->node), gf_node_get_class_name(ptr->node))); gf_node_get_name 4095 src/scenegraph/vrml_smjs.c GF_LOG(GF_LOG_DEBUG, GF_LOG_SCRIPT, ("[VRML JS] creating jsobj %s.%s\n", gf_node_get_name(parent), field->name) ); gf_node_get_name 299 src/terminal/media_object.c const char *name = gf_node_get_name(gf_event_target_get_node(gf_mo_event_target_get(mo, 0))); gf_node_get_name 464 src/terminal/mpeg4_inline.c nname = gf_node_get_name(node);