gf_node_get_name_and_id  468 include/gpac/scenegraph.h const char *gf_node_get_name_and_id(GF_Node*node, u32 *id);
gf_node_get_name_and_id  635 src/bifs/field_encode.c 	node_name = gf_node_get_name_and_id(node, &node_id);
gf_node_get_name_and_id  481 src/scene_manager/scene_dump.c 	node_name = gf_node_get_name_and_id(node, &id);
gf_node_get_name_and_id 2385 src/scene_manager/scene_dump.c 	node_name = gf_node_get_name_and_id(r->FromNode, &id);
gf_node_get_name_and_id 2644 src/scene_manager/scene_dump.c 		const char *name = gf_node_get_name_and_id(n, &NodeID);
gf_node_get_name_and_id 2325 src/scenegraph/dom_smjs.c 	gf_node_get_name_and_id(n, &node_id);
gf_node_get_name_and_id  376 src/scenegraph/vrml_proto.c 		const char *orig_name = gf_node_get_name_and_id(orig, &id);
gf_node_get_name_and_id 1701 src/scenegraph/vrml_smjs.c 	name = gf_node_get_name_and_id(n, &id);