gf_node_get_name_and_id 468 include/gpac/scenegraph.h const char *gf_node_get_name_and_id(GF_Node*node, u32 *id); gf_node_get_name_and_id 635 src/bifs/field_encode.c node_name = gf_node_get_name_and_id(node, &node_id); gf_node_get_name_and_id 481 src/scene_manager/scene_dump.c node_name = gf_node_get_name_and_id(node, &id); gf_node_get_name_and_id 2385 src/scene_manager/scene_dump.c node_name = gf_node_get_name_and_id(r->FromNode, &id); gf_node_get_name_and_id 2644 src/scene_manager/scene_dump.c const char *name = gf_node_get_name_and_id(n, &NodeID); gf_node_get_name_and_id 2325 src/scenegraph/dom_smjs.c gf_node_get_name_and_id(n, &node_id); gf_node_get_name_and_id 376 src/scenegraph/vrml_proto.c const char *orig_name = gf_node_get_name_and_id(orig, &id); gf_node_get_name_and_id 1701 src/scenegraph/vrml_smjs.c name = gf_node_get_name_and_id(n, &id);