gf_node_get_parent_count  248 include/gpac/scenegraph.h u32 gf_node_get_parent_count(GF_Node *node);
gf_node_get_parent_count  440 src/compositor/texturing_gl.c 	count = gf_node_get_parent_count(txh->owner);
gf_node_get_parent_count  448 src/compositor/texturing_gl.c 			count = gf_node_get_parent_count(n);