gf_node_get_parent_count 248 include/gpac/scenegraph.h u32 gf_node_get_parent_count(GF_Node *node); gf_node_get_parent_count 440 src/compositor/texturing_gl.c count = gf_node_get_parent_count(txh->owner); gf_node_get_parent_count 448 src/compositor/texturing_gl.c count = gf_node_get_parent_count(n);