gf_node_get_proto 606 include/gpac/scenegraph_vrml.h GF_Proto *gf_node_get_proto(GF_Node *node); gf_node_get_proto 834 src/bifs/field_decode.c if ((gf_node_get_tag(new_node) != TAG_ProtoNode) || (gf_node_get_proto(new_node) != proto)) { gf_node_get_proto 304 src/bifs/memory_decoder.c s32 p_id = gf_sg_proto_get_id(gf_node_get_proto(target)); gf_node_get_proto 1423 src/compositor/hardcoded_protos.c proto = gf_node_get_proto(node); gf_node_get_proto 1526 src/compositor/hardcoded_protos.c proto = gf_node_get_proto(n); gf_node_get_proto 2324 src/scene_manager/loader_xmt.c s32 p_id = gf_sg_proto_get_id(gf_node_get_proto(child));