gf_node_get_proto  606 include/gpac/scenegraph_vrml.h GF_Proto *gf_node_get_proto(GF_Node *node);
gf_node_get_proto  834 src/bifs/field_decode.c 				if ((gf_node_get_tag(new_node) != TAG_ProtoNode) || (gf_node_get_proto(new_node) != proto)) {
gf_node_get_proto  304 src/bifs/memory_decoder.c 					s32 p_id = gf_sg_proto_get_id(gf_node_get_proto(target));
gf_node_get_proto 1423 src/compositor/hardcoded_protos.c 	proto = gf_node_get_proto(node);
gf_node_get_proto 1526 src/compositor/hardcoded_protos.c     proto = gf_node_get_proto(n);
gf_node_get_proto 2324 src/scene_manager/loader_xmt.c 							s32 p_id = gf_sg_proto_get_id(gf_node_get_proto(child));