gf_node_list_del_child  164 include/gpac/scenegraph.h Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n);
gf_node_list_del_child  321 src/compositor/events.c 							gf_node_list_del_child(&children, tbreak);
gf_node_list_del_child  336 src/compositor/events.c 								gf_node_list_del_child(&children, (GF_Node*)n2);
gf_node_list_del_child 5255 src/laser/lsr_dec.c 				if (!gf_node_list_del_child( & elt->children, c))
gf_node_list_del_child  792 src/scenegraph/base_scenegraph.c 					gf_node_list_del_child( (GF_ChildNodeItem **) field.far_ptr, list->node);
gf_node_list_del_child 1043 src/scenegraph/dom_smjs.c 		gf_node_list_del_child(&old_parent->children, n);
gf_node_list_del_child 1189 src/scenegraph/dom_smjs.c 	gf_node_list_del_child(&par->children, old_node);
gf_node_list_del_child 1220 src/scenegraph/dom_smjs.c 	if (gf_node_list_del_child(&par->children, old_node)) {
gf_node_list_del_child  114 src/scenegraph/vrml_tools.c 		if (gf_node_list_del_child(& n->children, list->node)) {
gf_node_list_del_child  241 src/scenegraph/vrml_tools.c 	if (!gf_node_list_del_child(& ((GF_ParentNode *) parent)->children, toremove_child)) return GF_BAD_PARAM;