gf_node_list_del_child 164 include/gpac/scenegraph.h Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n); gf_node_list_del_child 321 src/compositor/events.c gf_node_list_del_child(&children, tbreak); gf_node_list_del_child 336 src/compositor/events.c gf_node_list_del_child(&children, (GF_Node*)n2); gf_node_list_del_child 5255 src/laser/lsr_dec.c if (!gf_node_list_del_child( & elt->children, c)) gf_node_list_del_child 792 src/scenegraph/base_scenegraph.c gf_node_list_del_child( (GF_ChildNodeItem **) field.far_ptr, list->node); gf_node_list_del_child 1043 src/scenegraph/dom_smjs.c gf_node_list_del_child(&old_parent->children, n); gf_node_list_del_child 1189 src/scenegraph/dom_smjs.c gf_node_list_del_child(&par->children, old_node); gf_node_list_del_child 1220 src/scenegraph/dom_smjs.c if (gf_node_list_del_child(&par->children, old_node)) { gf_node_list_del_child 114 src/scenegraph/vrml_tools.c if (gf_node_list_del_child(& n->children, list->node)) { gf_node_list_del_child 241 src/scenegraph/vrml_tools.c if (!gf_node_list_del_child(& ((GF_ParentNode *) parent)->children, toremove_child)) return GF_BAD_PARAM;