gf_node_setup 49 include/gpac/internal/scenegraph_dev.h void gf_node_setup(GF_Node *p, u32 tag); gf_node_setup 1221 src/scenegraph/base_scenegraph.c gf_node_setup(newnode, TAG_UndefinedNode); gf_node_setup 1963 src/scenegraph/base_scenegraph.c gf_node_setup(node, TAG_DOMText); gf_node_setup 1969 src/scenegraph/base_scenegraph.c gf_node_setup(node, TAG_DOMFullNode); gf_node_setup 810 src/scenegraph/dom_events.c gf_node_setup((GF_Node *)text, TAG_DOMText); gf_node_setup 824 src/scenegraph/dom_events.c gf_node_setup((GF_Node *)text, TAG_DOMText); gf_node_setup 865 src/scenegraph/dom_events.c gf_node_setup((GF_Node *)text, TAG_DOMUpdates); gf_node_setup 879 src/scenegraph/dom_events.c gf_node_setup((GF_Node *)update, TAG_DOMUpdates); gf_node_setup 173 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Anchor); gf_node_setup 315 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AnimationStream); gf_node_setup 426 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Appearance); gf_node_setup 615 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioBuffer); gf_node_setup 772 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioClip); gf_node_setup 919 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioDelay); gf_node_setup 1093 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioFX); gf_node_setup 1264 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioMix); gf_node_setup 1456 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSource); gf_node_setup 1614 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSwitch); gf_node_setup 1820 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Background); gf_node_setup 1946 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Background2D); gf_node_setup 2072 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Billboard); gf_node_setup 2174 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Bitmap); gf_node_setup 2262 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Box); gf_node_setup 2363 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Circle); gf_node_setup 2495 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Collision); gf_node_setup 2596 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Color); gf_node_setup 2720 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorInterpolator); gf_node_setup 2888 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture2D); gf_node_setup 3078 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture3D); gf_node_setup 3195 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Conditional); gf_node_setup 3309 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Cone); gf_node_setup 3412 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate); gf_node_setup 3511 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate2D); gf_node_setup 3636 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator); gf_node_setup 3761 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator2D); gf_node_setup 3883 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Curve2D); gf_node_setup 4004 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Cylinder); gf_node_setup 4177 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CylinderSensor); gf_node_setup 4325 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectionalLight); gf_node_setup 4489 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_DiscSensor); gf_node_setup 4718 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ElevationGrid); gf_node_setup 4878 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Expression); gf_node_setup 5099 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Extrusion); gf_node_setup 5261 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Face); gf_node_setup 5379 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefMesh); gf_node_setup 5506 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTables); gf_node_setup 5632 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTransform); gf_node_setup 6600 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FAP); gf_node_setup 6790 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FDP); gf_node_setup 6992 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FIT); gf_node_setup 7126 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Fog); gf_node_setup 7292 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FontStyle); gf_node_setup 7470 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Form); gf_node_setup 7581 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Group); gf_node_setup 7685 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ImageTexture); gf_node_setup 7944 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet); gf_node_setup 8141 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet2D); gf_node_setup 8295 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet); gf_node_setup 8448 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet2D); gf_node_setup 8538 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Inline); gf_node_setup 8655 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_LOD); gf_node_setup 8801 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer2D); gf_node_setup 8965 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer3D); gf_node_setup 9190 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Layout); gf_node_setup 9329 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_LineProperties); gf_node_setup 9480 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ListeningPoint); gf_node_setup 9651 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Material); gf_node_setup 9790 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Material2D); gf_node_setup 9949 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MovieTexture); gf_node_setup 10109 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NavigationInfo); gf_node_setup 10220 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Normal); gf_node_setup 10345 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NormalInterpolator); gf_node_setup 10467 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_OrderedGroup); gf_node_setup 10592 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_OrientationInterpolator); gf_node_setup 10699 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PixelTexture); gf_node_setup 10856 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor); gf_node_setup 11020 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor2D); gf_node_setup 11198 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PointLight); gf_node_setup 11310 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet); gf_node_setup 11409 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet2D); gf_node_setup 11533 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator); gf_node_setup 11657 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator2D); gf_node_setup 11806 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor2D); gf_node_setup 11960 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor); gf_node_setup 12498 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_QuantizationParameter); gf_node_setup 12635 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Rectangle); gf_node_setup 12761 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarInterpolator); gf_node_setup 12864 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Script); gf_node_setup 12963 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Shape); gf_node_setup 13168 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound); gf_node_setup 13308 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound2D); gf_node_setup 13398 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Sphere); gf_node_setup 13528 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SphereSensor); gf_node_setup 13743 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SpotLight); gf_node_setup 13865 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Switch); gf_node_setup 13983 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TermCap); gf_node_setup 14113 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Text); gf_node_setup 14213 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureCoordinate); gf_node_setup 14350 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureTransform); gf_node_setup 14501 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TimeSensor); gf_node_setup 14635 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TouchSensor); gf_node_setup 14809 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform); gf_node_setup 15004 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform2D); gf_node_setup 15461 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Valuator); gf_node_setup 15628 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewpoint); gf_node_setup 15776 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_VisibilitySensor); gf_node_setup 15913 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Viseme); gf_node_setup 16005 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_WorldInfo); gf_node_setup 16224 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticMaterial); gf_node_setup 16413 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticScene); gf_node_setup 16582 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ApplicationWindow); gf_node_setup 20515 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BAP); gf_node_setup 20910 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BDP); gf_node_setup 21018 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Body); gf_node_setup 21171 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BodyDefTable); gf_node_setup 21297 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BodySegmentConnectionHint); gf_node_setup 21528 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectiveSound); gf_node_setup 21667 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Hierarchical3DMesh); gf_node_setup 21819 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MaterialKey); gf_node_setup 22162 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PerceptualParameters); gf_node_setup 22402 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalTransform); gf_node_setup 22572 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalGroup); gf_node_setup 22686 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ServerCommand); gf_node_setup 22797 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_InputSensor); gf_node_setup 22937 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MatteTexture); gf_node_setup 23065 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaBuffer); gf_node_setup 23214 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaControl); gf_node_setup 23344 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaSensor); gf_node_setup 23449 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BitWrapper); gf_node_setup 23575 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator4D); gf_node_setup 23699 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImage); gf_node_setup 23945 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FFD); gf_node_setup 24086 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Implicit); gf_node_setup 24206 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_Appearance); gf_node_setup 24314 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_BlendList); gf_node_setup 24421 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_FrameList); gf_node_setup 24574 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_LightMap); gf_node_setup 24707 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_SurfaceMapList); gf_node_setup 24830 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_ViewMapList); gf_node_setup 25169 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MeshGrid); gf_node_setup 25292 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NonLinearDeformer); gf_node_setup 25462 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve); gf_node_setup 25630 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve2D); gf_node_setup 25899 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsSurface); gf_node_setup 26027 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_OctreeImage); gf_node_setup 26290 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticles); gf_node_setup 26421 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticleInitBox); gf_node_setup 26534 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPlanarObstacle); gf_node_setup 26651 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPointAttractor); gf_node_setup 26774 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTexture); gf_node_setup 26977 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator); gf_node_setup 27189 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator2D); gf_node_setup 27326 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator4D); gf_node_setup 27632 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ProceduralTexture); gf_node_setup 27900 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Quadric); gf_node_setup 28253 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBBone); gf_node_setup 28433 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBMuscle); gf_node_setup 28582 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSegment); gf_node_setup 28773 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSite); gf_node_setup 29020 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSkinnedModel); gf_node_setup 29135 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimation); gf_node_setup 29314 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarAnimator); gf_node_setup 29416 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTexture); gf_node_setup 29531 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SolidRep); gf_node_setup 29841 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivisionSurface); gf_node_setup 30015 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivSurfaceSector); gf_node_setup 30135 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_WaveletSubdivisionSurface); gf_node_setup 30278 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Clipper2D); gf_node_setup 30652 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorTransform); gf_node_setup 30771 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Ellipse); gf_node_setup 30949 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_LinearGradient); gf_node_setup 31147 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PathLayout); gf_node_setup 31344 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_RadialGradient); gf_node_setup 31550 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SynthesizedTexture); gf_node_setup 31745 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_TransformMatrix2D); gf_node_setup 31935 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewport); gf_node_setup 32066 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XCurve2D); gf_node_setup 32294 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XFontStyle); gf_node_setup 32552 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_XLineProperties); gf_node_setup 32860 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AdvancedAudioBuffer); gf_node_setup 33211 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioChannelConfig); gf_node_setup 33355 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImageV2); gf_node_setup 33490 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MorphShape); gf_node_setup 33634 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MultiTexture); gf_node_setup 33792 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTextureV2); gf_node_setup 33966 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimationV2); gf_node_setup 34088 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTextureV2); gf_node_setup 34248 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SurroundingSound); gf_node_setup 34449 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform3DAudio); gf_node_setup 34701 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_WideSound); gf_node_setup 34817 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_ScoreShape); gf_node_setup 35144 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_MusicScore); gf_node_setup 35243 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintSetNode); gf_node_setup 35341 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintNode); gf_node_setup 35487 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_BuildingPartNode); gf_node_setup 35658 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_RoofNode); gf_node_setup 35848 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_FacadeNode); gf_node_setup 35998 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Shadow); gf_node_setup 36137 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_CacheTexture); gf_node_setup 36288 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_EnvironmentTest); gf_node_setup 36457 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_KeyNavigator); gf_node_setup 36574 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_SpacePartition); gf_node_setup 36702 src/scenegraph/mpeg4_nodes.c gf_node_setup((GF_Node *)p, TAG_MPEG4_Storage); gf_node_setup 66 src/scenegraph/svg_types.c gf_node_setup((GF_Node *)p, ElementTag); gf_node_setup 734 src/scenegraph/vrml_proto.c gf_node_setup((GF_Node *)proto_node, TAG_ProtoNode); gf_node_setup 139 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Anchor); gf_node_setup 237 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Appearance); gf_node_setup 310 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Arc2D); gf_node_setup 394 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ArcClose2D); gf_node_setup 537 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_AudioClip); gf_node_setup 696 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Background); gf_node_setup 787 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Billboard); gf_node_setup 872 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_BooleanFilter); gf_node_setup 971 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_BooleanSequencer); gf_node_setup 1038 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_BooleanToggle); gf_node_setup 1105 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_BooleanTrigger); gf_node_setup 1164 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Box); gf_node_setup 1226 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Circle2D); gf_node_setup 1336 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Collision); gf_node_setup 1398 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Color); gf_node_setup 1481 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ColorInterpolator); gf_node_setup 1541 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ColorRGBA); gf_node_setup 1621 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Cone); gf_node_setup 1704 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Contour2D); gf_node_setup 1765 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ContourPolyline2D); gf_node_setup 1825 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate); gf_node_setup 1885 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateDouble); gf_node_setup 1945 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate2D); gf_node_setup 2029 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator); gf_node_setup 2113 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator2D); gf_node_setup 2200 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Cylinder); gf_node_setup 2335 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_CylinderSensor); gf_node_setup 2428 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_DirectionalLight); gf_node_setup 2503 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Disk2D); gf_node_setup 2664 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ElevationGrid); gf_node_setup 3343 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_EspduTransform); gf_node_setup 3577 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Extrusion); gf_node_setup 3684 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_FillProperties); gf_node_setup 3786 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Fog); gf_node_setup 3911 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_FontStyle); gf_node_setup 4003 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoCoordinate); gf_node_setup 4200 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoElevationGrid); gf_node_setup 4321 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoLocation); gf_node_setup 4472 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoLOD); gf_node_setup 4559 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoMetadata); gf_node_setup 4633 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoOrigin); gf_node_setup 4749 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoPositionInterpolator); gf_node_setup 4880 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoTouchSensor); gf_node_setup 5054 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_GeoViewpoint); gf_node_setup 5156 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Group); gf_node_setup 5240 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_HAnimDisplacer); gf_node_setup 5424 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_HAnimHumanoid); gf_node_setup 5619 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_HAnimJoint); gf_node_setup 5773 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSegment); gf_node_setup 5911 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSite); gf_node_setup 6003 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ImageTexture); gf_node_setup 6203 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IndexedFaceSet); gf_node_setup 6320 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IndexedLineSet); gf_node_setup 6454 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleFanSet); gf_node_setup 6591 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleSet); gf_node_setup 6728 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleStripSet); gf_node_setup 6799 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Inline); gf_node_setup 6899 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IntegerSequencer); gf_node_setup 6973 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_IntegerTrigger); gf_node_setup 7091 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_KeySensor); gf_node_setup 7165 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_LineProperties); gf_node_setup 7246 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_LineSet); gf_node_setup 7349 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_LoadSensor); gf_node_setup 7445 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_LOD); gf_node_setup 7543 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Material); gf_node_setup 7631 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MetadataDouble); gf_node_setup 7707 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MetadataFloat); gf_node_setup 7783 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MetadataInteger); gf_node_setup 7860 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MetadataSet); gf_node_setup 7936 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MetadataString); gf_node_setup 8080 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MovieTexture); gf_node_setup 8186 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MultiTexture); gf_node_setup 8251 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureCoordinate); gf_node_setup 8312 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureTransform); gf_node_setup 8431 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NavigationInfo); gf_node_setup 8511 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Normal); gf_node_setup 8595 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NormalInterpolator); gf_node_setup 8692 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve); gf_node_setup 8791 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve2D); gf_node_setup 8892 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsOrientationInterpolator); gf_node_setup 9050 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPatchSurface); gf_node_setup 9156 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPositionInterpolator); gf_node_setup 9245 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSet); gf_node_setup 9381 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSurfaceInterpolator); gf_node_setup 9469 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSweptSurface); gf_node_setup 9555 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSwungSurface); gf_node_setup 9669 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTextureCoordinate); gf_node_setup 9859 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTrimmedSurface); gf_node_setup 9949 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_OrientationInterpolator); gf_node_setup 10023 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PixelTexture); gf_node_setup 10148 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PlaneSensor); gf_node_setup 10258 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PointLight); gf_node_setup 10341 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PointSet); gf_node_setup 10401 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Polyline2D); gf_node_setup 10461 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Polypoint2D); gf_node_setup 10544 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator); gf_node_setup 10627 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator2D); gf_node_setup 10742 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ProximitySensor); gf_node_setup 10979 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ReceiverPdu); gf_node_setup 11057 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Rectangle2D); gf_node_setup 11142 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_ScalarInterpolator); gf_node_setup 11216 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Script); gf_node_setup 11286 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Shape); gf_node_setup 11517 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_SignalPdu); gf_node_setup 11659 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Sound); gf_node_setup 11731 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Sphere); gf_node_setup 11841 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_SphereSensor); gf_node_setup 11969 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_SpotLight); gf_node_setup 12048 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_StaticGroup); gf_node_setup 12138 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_StringSensor); gf_node_setup 12226 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Switch); gf_node_setup 12312 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Text); gf_node_setup 12481 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TextureBackground); gf_node_setup 12549 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinate); gf_node_setup 12617 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinateGenerator); gf_node_setup 12699 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TextureTransform); gf_node_setup 12849 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TimeSensor); gf_node_setup 12922 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TimeTrigger); gf_node_setup 13031 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TouchSensor); gf_node_setup 13146 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Transform); gf_node_setup 13506 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TransmitterPdu); gf_node_setup 13669 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TriangleFanSet); gf_node_setup 13789 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet); gf_node_setup 13853 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet2D); gf_node_setup 13977 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_TriangleStripSet); gf_node_setup 14098 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_Viewpoint); gf_node_setup 14204 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_VisibilitySensor); gf_node_setup 14279 src/scenegraph/x3d_nodes.c gf_node_setup((GF_Node *)p, TAG_X3D_WorldInfo); gf_node_setup 82 src/scenegraph/xbl_process.c gf_node_setup((GF_Node *)p, ElementTag);