gf_node_setup      49 include/gpac/internal/scenegraph_dev.h void gf_node_setup(GF_Node *p, u32 tag);
gf_node_setup    1221 src/scenegraph/base_scenegraph.c 	gf_node_setup(newnode, TAG_UndefinedNode);
gf_node_setup    1963 src/scenegraph/base_scenegraph.c 		gf_node_setup(node, TAG_DOMText);
gf_node_setup    1969 src/scenegraph/base_scenegraph.c 		gf_node_setup(node, TAG_DOMFullNode);
gf_node_setup     810 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMText);
gf_node_setup     824 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMText);
gf_node_setup     865 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMUpdates);
gf_node_setup     879 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)update, TAG_DOMUpdates);
gf_node_setup     173 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Anchor);
gf_node_setup     315 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AnimationStream);
gf_node_setup     426 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Appearance);
gf_node_setup     615 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioBuffer);
gf_node_setup     772 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioClip);
gf_node_setup     919 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioDelay);
gf_node_setup    1093 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioFX);
gf_node_setup    1264 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioMix);
gf_node_setup    1456 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSource);
gf_node_setup    1614 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSwitch);
gf_node_setup    1820 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Background);
gf_node_setup    1946 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Background2D);
gf_node_setup    2072 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Billboard);
gf_node_setup    2174 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Bitmap);
gf_node_setup    2262 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Box);
gf_node_setup    2363 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Circle);
gf_node_setup    2495 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Collision);
gf_node_setup    2596 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Color);
gf_node_setup    2720 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorInterpolator);
gf_node_setup    2888 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture2D);
gf_node_setup    3078 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture3D);
gf_node_setup    3195 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Conditional);
gf_node_setup    3309 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Cone);
gf_node_setup    3412 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate);
gf_node_setup    3511 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate2D);
gf_node_setup    3636 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator);
gf_node_setup    3761 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator2D);
gf_node_setup    3883 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Curve2D);
gf_node_setup    4004 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Cylinder);
gf_node_setup    4177 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CylinderSensor);
gf_node_setup    4325 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectionalLight);
gf_node_setup    4489 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DiscSensor);
gf_node_setup    4718 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ElevationGrid);
gf_node_setup    4878 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Expression);
gf_node_setup    5099 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Extrusion);
gf_node_setup    5261 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Face);
gf_node_setup    5379 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefMesh);
gf_node_setup    5506 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTables);
gf_node_setup    5632 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTransform);
gf_node_setup    6600 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FAP);
gf_node_setup    6790 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FDP);
gf_node_setup    6992 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FIT);
gf_node_setup    7126 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Fog);
gf_node_setup    7292 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FontStyle);
gf_node_setup    7470 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Form);
gf_node_setup    7581 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Group);
gf_node_setup    7685 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ImageTexture);
gf_node_setup    7944 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet);
gf_node_setup    8141 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet2D);
gf_node_setup    8295 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet);
gf_node_setup    8448 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet2D);
gf_node_setup    8538 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Inline);
gf_node_setup    8655 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LOD);
gf_node_setup    8801 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer2D);
gf_node_setup    8965 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer3D);
gf_node_setup    9190 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layout);
gf_node_setup    9329 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LineProperties);
gf_node_setup    9480 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ListeningPoint);
gf_node_setup    9651 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Material);
gf_node_setup    9790 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Material2D);
gf_node_setup    9949 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MovieTexture);
gf_node_setup    10109 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NavigationInfo);
gf_node_setup    10220 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Normal);
gf_node_setup    10345 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NormalInterpolator);
gf_node_setup    10467 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OrderedGroup);
gf_node_setup    10592 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OrientationInterpolator);
gf_node_setup    10699 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PixelTexture);
gf_node_setup    10856 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor);
gf_node_setup    11020 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor2D);
gf_node_setup    11198 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointLight);
gf_node_setup    11310 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet);
gf_node_setup    11409 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet2D);
gf_node_setup    11533 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator);
gf_node_setup    11657 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator2D);
gf_node_setup    11806 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor2D);
gf_node_setup    11960 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor);
gf_node_setup    12498 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_QuantizationParameter);
gf_node_setup    12635 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Rectangle);
gf_node_setup    12761 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarInterpolator);
gf_node_setup    12864 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Script);
gf_node_setup    12963 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Shape);
gf_node_setup    13168 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound);
gf_node_setup    13308 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound2D);
gf_node_setup    13398 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sphere);
gf_node_setup    13528 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SphereSensor);
gf_node_setup    13743 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SpotLight);
gf_node_setup    13865 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Switch);
gf_node_setup    13983 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TermCap);
gf_node_setup    14113 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Text);
gf_node_setup    14213 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureCoordinate);
gf_node_setup    14350 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureTransform);
gf_node_setup    14501 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TimeSensor);
gf_node_setup    14635 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TouchSensor);
gf_node_setup    14809 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform);
gf_node_setup    15004 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform2D);
gf_node_setup    15461 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Valuator);
gf_node_setup    15628 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewpoint);
gf_node_setup    15776 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_VisibilitySensor);
gf_node_setup    15913 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viseme);
gf_node_setup    16005 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WorldInfo);
gf_node_setup    16224 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticMaterial);
gf_node_setup    16413 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticScene);
gf_node_setup    16582 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ApplicationWindow);
gf_node_setup    20515 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BAP);
gf_node_setup    20910 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BDP);
gf_node_setup    21018 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Body);
gf_node_setup    21171 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BodyDefTable);
gf_node_setup    21297 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BodySegmentConnectionHint);
gf_node_setup    21528 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectiveSound);
gf_node_setup    21667 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Hierarchical3DMesh);
gf_node_setup    21819 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MaterialKey);
gf_node_setup    22162 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PerceptualParameters);
gf_node_setup    22402 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalTransform);
gf_node_setup    22572 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalGroup);
gf_node_setup    22686 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ServerCommand);
gf_node_setup    22797 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_InputSensor);
gf_node_setup    22937 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MatteTexture);
gf_node_setup    23065 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaBuffer);
gf_node_setup    23214 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaControl);
gf_node_setup    23344 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaSensor);
gf_node_setup    23449 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BitWrapper);
gf_node_setup    23575 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator4D);
gf_node_setup    23699 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImage);
gf_node_setup    23945 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FFD);
gf_node_setup    24086 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Implicit);
gf_node_setup    24206 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_Appearance);
gf_node_setup    24314 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_BlendList);
gf_node_setup    24421 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_FrameList);
gf_node_setup    24574 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_LightMap);
gf_node_setup    24707 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_SurfaceMapList);
gf_node_setup    24830 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_ViewMapList);
gf_node_setup    25169 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MeshGrid);
gf_node_setup    25292 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NonLinearDeformer);
gf_node_setup    25462 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve);
gf_node_setup    25630 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve2D);
gf_node_setup    25899 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsSurface);
gf_node_setup    26027 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OctreeImage);
gf_node_setup    26290 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticles);
gf_node_setup    26421 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticleInitBox);
gf_node_setup    26534 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPlanarObstacle);
gf_node_setup    26651 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPointAttractor);
gf_node_setup    26774 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTexture);
gf_node_setup    26977 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator);
gf_node_setup    27189 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator2D);
gf_node_setup    27326 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator4D);
gf_node_setup    27632 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProceduralTexture);
gf_node_setup    27900 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Quadric);
gf_node_setup    28253 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBBone);
gf_node_setup    28433 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBMuscle);
gf_node_setup    28582 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSegment);
gf_node_setup    28773 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSite);
gf_node_setup    29020 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSkinnedModel);
gf_node_setup    29135 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimation);
gf_node_setup    29314 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarAnimator);
gf_node_setup    29416 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTexture);
gf_node_setup    29531 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SolidRep);
gf_node_setup    29841 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivisionSurface);
gf_node_setup    30015 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivSurfaceSector);
gf_node_setup    30135 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WaveletSubdivisionSurface);
gf_node_setup    30278 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Clipper2D);
gf_node_setup    30652 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorTransform);
gf_node_setup    30771 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Ellipse);
gf_node_setup    30949 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LinearGradient);
gf_node_setup    31147 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PathLayout);
gf_node_setup    31344 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_RadialGradient);
gf_node_setup    31550 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SynthesizedTexture);
gf_node_setup    31745 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TransformMatrix2D);
gf_node_setup    31935 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewport);
gf_node_setup    32066 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XCurve2D);
gf_node_setup    32294 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XFontStyle);
gf_node_setup    32552 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XLineProperties);
gf_node_setup    32860 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AdvancedAudioBuffer);
gf_node_setup    33211 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioChannelConfig);
gf_node_setup    33355 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImageV2);
gf_node_setup    33490 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MorphShape);
gf_node_setup    33634 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MultiTexture);
gf_node_setup    33792 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTextureV2);
gf_node_setup    33966 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimationV2);
gf_node_setup    34088 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTextureV2);
gf_node_setup    34248 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SurroundingSound);
gf_node_setup    34449 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform3DAudio);
gf_node_setup    34701 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WideSound);
gf_node_setup    34817 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScoreShape);
gf_node_setup    35144 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MusicScore);
gf_node_setup    35243 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintSetNode);
gf_node_setup    35341 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintNode);
gf_node_setup    35487 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BuildingPartNode);
gf_node_setup    35658 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_RoofNode);
gf_node_setup    35848 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FacadeNode);
gf_node_setup    35998 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Shadow);
gf_node_setup    36137 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CacheTexture);
gf_node_setup    36288 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_EnvironmentTest);
gf_node_setup    36457 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_KeyNavigator);
gf_node_setup    36574 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SpacePartition);
gf_node_setup    36702 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Storage);
gf_node_setup      66 src/scenegraph/svg_types.c 	gf_node_setup((GF_Node *)p, ElementTag);
gf_node_setup     734 src/scenegraph/vrml_proto.c 	gf_node_setup((GF_Node *)proto_node, TAG_ProtoNode);
gf_node_setup     139 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Anchor);
gf_node_setup     237 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Appearance);
gf_node_setup     310 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Arc2D);
gf_node_setup     394 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ArcClose2D);
gf_node_setup     537 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_AudioClip);
gf_node_setup     696 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Background);
gf_node_setup     787 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Billboard);
gf_node_setup     872 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanFilter);
gf_node_setup     971 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanSequencer);
gf_node_setup    1038 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanToggle);
gf_node_setup    1105 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanTrigger);
gf_node_setup    1164 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Box);
gf_node_setup    1226 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Circle2D);
gf_node_setup    1336 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Collision);
gf_node_setup    1398 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Color);
gf_node_setup    1481 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ColorInterpolator);
gf_node_setup    1541 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ColorRGBA);
gf_node_setup    1621 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Cone);
gf_node_setup    1704 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Contour2D);
gf_node_setup    1765 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ContourPolyline2D);
gf_node_setup    1825 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate);
gf_node_setup    1885 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateDouble);
gf_node_setup    1945 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate2D);
gf_node_setup    2029 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator);
gf_node_setup    2113 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator2D);
gf_node_setup    2200 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Cylinder);
gf_node_setup    2335 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CylinderSensor);
gf_node_setup    2428 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_DirectionalLight);
gf_node_setup    2503 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Disk2D);
gf_node_setup    2664 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ElevationGrid);
gf_node_setup    3343 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_EspduTransform);
gf_node_setup    3577 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Extrusion);
gf_node_setup    3684 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_FillProperties);
gf_node_setup    3786 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Fog);
gf_node_setup    3911 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_FontStyle);
gf_node_setup    4003 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoCoordinate);
gf_node_setup    4200 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoElevationGrid);
gf_node_setup    4321 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoLocation);
gf_node_setup    4472 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoLOD);
gf_node_setup    4559 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoMetadata);
gf_node_setup    4633 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoOrigin);
gf_node_setup    4749 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoPositionInterpolator);
gf_node_setup    4880 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoTouchSensor);
gf_node_setup    5054 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoViewpoint);
gf_node_setup    5156 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Group);
gf_node_setup    5240 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimDisplacer);
gf_node_setup    5424 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimHumanoid);
gf_node_setup    5619 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimJoint);
gf_node_setup    5773 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSegment);
gf_node_setup    5911 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSite);
gf_node_setup    6003 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ImageTexture);
gf_node_setup    6203 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedFaceSet);
gf_node_setup    6320 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedLineSet);
gf_node_setup    6454 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleFanSet);
gf_node_setup    6591 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleSet);
gf_node_setup    6728 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleStripSet);
gf_node_setup    6799 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Inline);
gf_node_setup    6899 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IntegerSequencer);
gf_node_setup    6973 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IntegerTrigger);
gf_node_setup    7091 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_KeySensor);
gf_node_setup    7165 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LineProperties);
gf_node_setup    7246 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LineSet);
gf_node_setup    7349 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LoadSensor);
gf_node_setup    7445 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LOD);
gf_node_setup    7543 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Material);
gf_node_setup    7631 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataDouble);
gf_node_setup    7707 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataFloat);
gf_node_setup    7783 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataInteger);
gf_node_setup    7860 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataSet);
gf_node_setup    7936 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataString);
gf_node_setup    8080 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MovieTexture);
gf_node_setup    8186 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTexture);
gf_node_setup    8251 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureCoordinate);
gf_node_setup    8312 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureTransform);
gf_node_setup    8431 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NavigationInfo);
gf_node_setup    8511 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Normal);
gf_node_setup    8595 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NormalInterpolator);
gf_node_setup    8692 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve);
gf_node_setup    8791 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve2D);
gf_node_setup    8892 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsOrientationInterpolator);
gf_node_setup    9050 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPatchSurface);
gf_node_setup    9156 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPositionInterpolator);
gf_node_setup    9245 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSet);
gf_node_setup    9381 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSurfaceInterpolator);
gf_node_setup    9469 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSweptSurface);
gf_node_setup    9555 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSwungSurface);
gf_node_setup    9669 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTextureCoordinate);
gf_node_setup    9859 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTrimmedSurface);
gf_node_setup    9949 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_OrientationInterpolator);
gf_node_setup    10023 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PixelTexture);
gf_node_setup    10148 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PlaneSensor);
gf_node_setup    10258 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PointLight);
gf_node_setup    10341 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PointSet);
gf_node_setup    10401 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Polyline2D);
gf_node_setup    10461 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Polypoint2D);
gf_node_setup    10544 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator);
gf_node_setup    10627 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator2D);
gf_node_setup    10742 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ProximitySensor);
gf_node_setup    10979 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ReceiverPdu);
gf_node_setup    11057 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Rectangle2D);
gf_node_setup    11142 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ScalarInterpolator);
gf_node_setup    11216 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Script);
gf_node_setup    11286 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Shape);
gf_node_setup    11517 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SignalPdu);
gf_node_setup    11659 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Sound);
gf_node_setup    11731 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Sphere);
gf_node_setup    11841 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SphereSensor);
gf_node_setup    11969 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SpotLight);
gf_node_setup    12048 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_StaticGroup);
gf_node_setup    12138 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_StringSensor);
gf_node_setup    12226 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Switch);
gf_node_setup    12312 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Text);
gf_node_setup    12481 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureBackground);
gf_node_setup    12549 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinate);
gf_node_setup    12617 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinateGenerator);
gf_node_setup    12699 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureTransform);
gf_node_setup    12849 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TimeSensor);
gf_node_setup    12922 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TimeTrigger);
gf_node_setup    13031 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TouchSensor);
gf_node_setup    13146 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Transform);
gf_node_setup    13506 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TransmitterPdu);
gf_node_setup    13669 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleFanSet);
gf_node_setup    13789 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet);
gf_node_setup    13853 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet2D);
gf_node_setup    13977 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleStripSet);
gf_node_setup    14098 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Viewpoint);
gf_node_setup    14204 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_VisibilitySensor);
gf_node_setup    14279 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_WorldInfo);
gf_node_setup      82 src/scenegraph/xbl_process.c 	gf_node_setup((GF_Node *)p, ElementTag);