gf_sc_texture_get_gl_id 1227 src/compositor/hardcoded_protos.c if (! gf_sc_texture_get_gl_id(txh)) { gf_sc_texture_get_gl_id 1242 src/compositor/hardcoded_protos.c stack->gl_id = gf_sc_texture_get_gl_id(txh); gf_sc_texture_get_gl_id 101 src/compositor/texturing.h u32 gf_sc_texture_get_gl_id(GF_TextureHandler *txh);