gf_sg_get_next_available_proto_id 529 include/gpac/scenegraph_vrml.h u32 gf_sg_get_next_available_proto_id(GF_SceneGraph *sg); gf_sg_get_next_available_proto_id 1112 src/scene_manager/loader_bt.c ID = gf_sg_get_next_available_proto_id(sc); gf_sg_get_next_available_proto_id 1347 src/scene_manager/loader_xmt.c ID = gf_sg_get_next_available_proto_id(sc);