gf_sg_get_next_available_proto_id  529 include/gpac/scenegraph_vrml.h u32 gf_sg_get_next_available_proto_id(GF_SceneGraph *sg);
gf_sg_get_next_available_proto_id 1112 src/scene_manager/loader_bt.c 	ID = gf_sg_get_next_available_proto_id(sc);
gf_sg_get_next_available_proto_id 1347 src/scene_manager/loader_xmt.c 	ID = gf_sg_get_next_available_proto_id(sc);