gf_sg_mpeg4_node_get_field_count 341 include/gpac/internal/scenegraph_dev.h u32 gf_sg_mpeg4_node_get_field_count(GF_Node *node, u8 code_mode); gf_sg_mpeg4_node_get_field_count 1552 src/scenegraph/vrml_tools.c else if (Node->sgprivate->tag <= GF_NODE_RANGE_LAST_MPEG4) return gf_sg_mpeg4_node_get_field_count(Node, IndexMode);