gf_sg_proto_load_code  595 include/gpac/scenegraph_vrml.h GF_Err gf_sg_proto_load_code(GF_Node *proto_inst);
gf_sg_proto_load_code  936 src/bifs/field_decode.c 		codec->LastError = gf_sg_proto_load_code(new_node);
gf_sg_proto_load_code 1545 src/scene_manager/loader_bt.c 		parser->last_error = gf_sg_proto_load_code(node);
gf_sg_proto_load_code 1864 src/scene_manager/loader_xmt.c 		parser->last_error = gf_sg_proto_load_code(node);
gf_sg_proto_load_code 1504 src/scenegraph/vrml_smjs.c 		if (gf_sg_proto_load_code(new_node) != GF_OK) {