gf_sg_proto_new 537 include/gpac/scenegraph_vrml.h GF_Proto *gf_sg_proto_new(GF_SceneGraph *inScene, u32 ProtoID, char *name, Bool unregistered); gf_sg_proto_new 1029 src/bifs/com_dec.c proto = gf_sg_proto_new(codec->current_graph, ID, name, proto_list ? GF_TRUE : GF_FALSE); gf_sg_proto_new 1721 src/scene_manager/loader_bt.c proto = gf_sg_proto_new(parser->load->scene_graph, pID, name, proto_list ? 1 : 0); gf_sg_proto_new 1371 src/scene_manager/loader_xmt.c proto = gf_sg_proto_new(parser->load->scene_graph, ID, szName, proto_list ? 1 : 0); gf_sg_proto_new 2161 src/scene_manager/swf_bifs.c GF_Proto *proto = gf_sg_proto_new(read->load->scene_graph, 1, "IndexedCurve2D", 0); gf_sg_proto_new 1263 src/terminal/scene.c proto = gf_sg_proto_new(sg, 0, name, GF_FALSE);