gf_sg_proto_new   537 include/gpac/scenegraph_vrml.h GF_Proto *gf_sg_proto_new(GF_SceneGraph *inScene, u32 ProtoID, char *name, Bool unregistered);
gf_sg_proto_new  1029 src/bifs/com_dec.c 		proto = gf_sg_proto_new(codec->current_graph, ID, name, proto_list ? GF_TRUE : GF_FALSE);
gf_sg_proto_new  1721 src/scene_manager/loader_bt.c 	proto = gf_sg_proto_new(parser->load->scene_graph, pID, name, proto_list ? 1 : 0);
gf_sg_proto_new  1371 src/scene_manager/loader_xmt.c 	proto = gf_sg_proto_new(parser->load->scene_graph, ID, szName, proto_list ? 1 : 0);
gf_sg_proto_new  2161 src/scene_manager/swf_bifs.c 		GF_Proto *proto = gf_sg_proto_new(read->load->scene_graph, 1, "IndexedCurve2D", 0);
gf_sg_proto_new  1263 src/terminal/scene.c 		proto = gf_sg_proto_new(sg, 0, name, GF_FALSE);