gf_sg_x3d_node_del  352 include/gpac/internal/scenegraph_dev.h void gf_sg_x3d_node_del(GF_Node *node);
gf_sg_x3d_node_del 1866 src/scenegraph/base_scenegraph.c 	else if (node->sgprivate->tag <= GF_NODE_RANGE_LAST_X3D) gf_sg_x3d_node_del(node);