gf_sg_x3d_node_get_class_name  353 include/gpac/internal/scenegraph_dev.h const char *gf_sg_x3d_node_get_class_name(u32 NodeTag);
gf_sg_x3d_node_get_class_name 1900 src/scenegraph/base_scenegraph.c 	else if (node->sgprivate->tag <= GF_NODE_RANGE_LAST_X3D) return gf_sg_x3d_node_get_class_name(node->sgprivate->tag);