gf_sg_x3d_node_get_field_index_by_name 354 include/gpac/internal/scenegraph_dev.h s32 gf_sg_x3d_node_get_field_index_by_name(GF_Node *node, char *name); gf_sg_x3d_node_get_field_index_by_name 2060 src/scenegraph/base_scenegraph.c else if (node->sgprivate->tag <= GF_NODE_RANGE_LAST_X3D) res = gf_sg_x3d_node_get_field_index_by_name(node, name);