gf_sg_x3d_node_new  349 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_x3d_node_new(u32 NodeTag);
gf_sg_x3d_node_new 1956 src/scenegraph/base_scenegraph.c 	else if (tag <= GF_NODE_RANGE_LAST_X3D) node = gf_sg_x3d_node_new(tag);