gf_sm_live_encode_scene_au 675 src/scene_manager/scene_engine.c e = gf_sm_live_encode_scene_au(seng, callback, 0); gf_sm_live_encode_scene_au 803 src/scene_manager/scene_engine.c e = gf_sm_live_encode_scene_au(seng, callback, 0); gf_sm_live_encode_scene_au 816 src/scene_manager/scene_engine.c return gf_sm_live_encode_scene_au(seng, callback, 1);