gf_sm_live_encode_scene_au  675 src/scene_manager/scene_engine.c 	e = gf_sm_live_encode_scene_au(seng, callback, 0);
gf_sm_live_encode_scene_au  803 src/scene_manager/scene_engine.c 	e = gf_sm_live_encode_scene_au(seng, callback, 0);
gf_sm_live_encode_scene_au  816 src/scene_manager/scene_engine.c 	return gf_sm_live_encode_scene_au(seng, callback, 1);