gf_svg_compute_path_anim 606 src/scenegraph/smil_anim.c gf_svg_compute_path_anim(rai, (GF_Matrix2D*)rai->interpolated_value.far_ptr, interpolation_coefficient); gf_svg_compute_path_anim 685 src/scenegraph/smil_anim.c gf_svg_compute_path_anim(rai, rai->last_specified_value.far_ptr, FIX_ONE);