gf_svg_compute_path_anim  606 src/scenegraph/smil_anim.c 		gf_svg_compute_path_anim(rai, (GF_Matrix2D*)rai->interpolated_value.far_ptr, interpolation_coefficient);
gf_svg_compute_path_anim  685 src/scenegraph/smil_anim.c 		gf_svg_compute_path_anim(rai, rai->last_specified_value.far_ptr, FIX_ONE);