gf_svg_resolve_smil_times 646 include/gpac/internal/scenegraph_dev.h Bool gf_svg_resolve_smil_times(GF_Node *anim, void *event_base_element, GF_List *smil_times, Bool is_end, const char *node_name); gf_svg_resolve_smil_times 502 src/scene_manager/loader_svg.c if (gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_FALSE, nodeID)) { gf_svg_resolve_smil_times 510 src/scene_manager/loader_svg.c if (!gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_TRUE, nodeID)) {