DEL_SHADER 77 applications/testapps/hevcbench/defbench.h #define DEL_SHADER(_a) if (_a) { glDeleteShader(_a); _a = 0; } DEL_SHADER 360 applications/testapps/hevcbench/main.c DEL_SHADER(vertex_shader); DEL_SHADER 361 applications/testapps/hevcbench/main.c DEL_SHADER(fragment_shader); DEL_SHADER 982 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->glsl_vertex_shaders[i]); DEL_SHADER 985 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->glsl_fragment_shaders[i]); DEL_SHADER 1113 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->base_glsl_vertex); DEL_SHADER 1114 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->autostereo_glsl_fragment); DEL_SHADER 1128 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->glsl_vertex_shaders[i]); DEL_SHADER 1131 src/compositor/visual_manager_3d_gl.c DEL_SHADER(visual->glsl_fragment_shaders[i]);