DEL_SHADER         77 applications/testapps/hevcbench/defbench.h #define DEL_SHADER(_a) if (_a) { glDeleteShader(_a); _a = 0; }
DEL_SHADER        360 applications/testapps/hevcbench/main.c 	DEL_SHADER(vertex_shader);
DEL_SHADER        361 applications/testapps/hevcbench/main.c 	DEL_SHADER(fragment_shader);
DEL_SHADER        982 src/compositor/visual_manager_3d_gl.c 				DEL_SHADER(visual->glsl_vertex_shaders[i]);
DEL_SHADER        985 src/compositor/visual_manager_3d_gl.c 				DEL_SHADER(visual->glsl_fragment_shaders[i]);
DEL_SHADER       1113 src/compositor/visual_manager_3d_gl.c 	DEL_SHADER(visual->base_glsl_vertex);
DEL_SHADER       1114 src/compositor/visual_manager_3d_gl.c 	DEL_SHADER(visual->autostereo_glsl_fragment);
DEL_SHADER       1128 src/compositor/visual_manager_3d_gl.c 		DEL_SHADER(visual->glsl_vertex_shaders[i]);
DEL_SHADER       1131 src/compositor/visual_manager_3d_gl.c 		DEL_SHADER(visual->glsl_fragment_shaders[i]);