interpolate16x16_switch 522 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.y, refn[ref].y, 16*x_pos, 16*y_pos, mv[0].x, mv[0].y, stride, rounding); interpolate16x16_switch 538 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos, 32*y_pos, mv[0].x, mv[0].y, stride, rounding); interpolate16x16_switch 539 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos + 16, 32*y_pos, mv[1].x, mv[1].y, stride, rounding); interpolate16x16_switch 540 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos, 32*y_pos + 16, mv[2].x, mv[2].y, stride, rounding); interpolate16x16_switch 541 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos + 16, 32*y_pos + 16, mv[3].x, mv[3].y, stride, rounding); interpolate16x16_switch 542 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.u, refn[0].u, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding); interpolate16x16_switch 543 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.v, refn[0].v, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding); interpolate16x16_switch 558 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.u, refn[0].u, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding); interpolate16x16_switch 559 modules/xvid_dec/xvid_wce/decoder.cpp interpolate16x16_switch(cur.v, refn[0].v, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding); interpolate16x16_switch 130 modules/xvid_dec/xvid_wce/decoder.h void interpolate16x16_switch(byte *cur, const byte *refn, dword x, dword y, int dx, int dy, dword stride, bool rounding) { interpolate16x16_switch 98 modules/xvid_dec/xvid_wce/interpolate8x8.h interpolate16x16_switch(cur, refn, x, y, dx, dy, stride, rounding); interpolate16x16_switch 99 modules/xvid_dec/xvid_wce/interpolate8x8.h interpolate16x16_switch(cur, refn, x+16, y, dx, dy, stride, rounding); interpolate16x16_switch 100 modules/xvid_dec/xvid_wce/interpolate8x8.h interpolate16x16_switch(cur, refn, x, y+16, dx, dy, stride, rounding); interpolate16x16_switch 101 modules/xvid_dec/xvid_wce/interpolate8x8.h interpolate16x16_switch(cur, refn, x+16, y+16, dx, dy, stride, rounding);