interpolate16x16_switch  522 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.y, refn[ref].y, 16*x_pos, 16*y_pos, mv[0].x, mv[0].y, stride, rounding);
interpolate16x16_switch  538 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos,      32*y_pos,      mv[0].x, mv[0].y, stride, rounding);
interpolate16x16_switch  539 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos + 16, 32*y_pos,      mv[1].x, mv[1].y, stride, rounding);
interpolate16x16_switch  540 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos,      32*y_pos + 16, mv[2].x, mv[2].y, stride, rounding);
interpolate16x16_switch  541 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.y, refn[0].y, 32*x_pos + 16, 32*y_pos + 16, mv[3].x, mv[3].y, stride, rounding);
interpolate16x16_switch  542 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.u, refn[0].u, 16*x_pos,      16*y_pos,      uv_dx,   uv_dy,   stride2, rounding);
interpolate16x16_switch  543 modules/xvid_dec/xvid_wce/decoder.cpp 			interpolate16x16_switch(cur.v, refn[0].v, 16*x_pos,      16*y_pos,      uv_dx,   uv_dy,   stride2, rounding);
interpolate16x16_switch  558 modules/xvid_dec/xvid_wce/decoder.cpp 		interpolate16x16_switch(cur.u, refn[0].u, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding);
interpolate16x16_switch  559 modules/xvid_dec/xvid_wce/decoder.cpp 		interpolate16x16_switch(cur.v, refn[0].v, 16*x_pos, 16*y_pos, uv_dx, uv_dy, stride2, rounding);
interpolate16x16_switch  130 modules/xvid_dec/xvid_wce/decoder.h void interpolate16x16_switch(byte *cur, const byte *refn, dword x, dword y, int dx, int dy, dword stride, bool rounding) {
interpolate16x16_switch   98 modules/xvid_dec/xvid_wce/interpolate8x8.h 	interpolate16x16_switch(cur, refn, x,    y,    dx, dy, stride, rounding);
interpolate16x16_switch   99 modules/xvid_dec/xvid_wce/interpolate8x8.h 	interpolate16x16_switch(cur, refn, x+16, y,    dx, dy, stride, rounding);
interpolate16x16_switch  100 modules/xvid_dec/xvid_wce/interpolate8x8.h 	interpolate16x16_switch(cur, refn, x,    y+16, dx, dy, stride, rounding);
interpolate16x16_switch  101 modules/xvid_dec/xvid_wce/interpolate8x8.h 	interpolate16x16_switch(cur, refn, x+16, y+16, dx, dy, stride, rounding);